![]() Blood shrine only damages your red hearts, not your cursed hearts Blood shrine also grants blood shovel (in addition to the blood weapon) on the ground Ice spirit: don't hit enemies that require phasing damage (burrowed moles & fmole, unactivated mimics) Localizations: Russian, Japanese, Traditional Chinese, Simplified Chinese, French, Brazilian Portuguese Fixed bug where the language text was not offsetting properly in the language GUIĬhangelog for AMPLIFIED Patch v2.37 (added 03 February 2017): Fixed some enemy name localization issues Added scale param to subtitles XML file Added xOff and yOff properties to subtitle XML file Fixed bug where certain text wouldn't reload after changing languages Added small 'DONE' to localization XML file Fixed bug where localization offsets were being applied repeatedly in some cases Prevent hang caused by monstrous shopkeeper in replays Fixed crash on text inputs with numpad keys Fixed bug where sarcophagi in level editor were preventing exits from unlocking in normal mode Fix crash bug caused by player moving while 'submitting scores' is visible Added new languages: Japanese, German, French, Spanish, and Italian! Detect audio cheating for Necrodancer 1 phase 2 When game paused, pause sounds of shopkeep ghost, banshee Fix "SONG ENDED!" in Japanese localization, which wasn't displaying Diamond prompt now doesn't cancel the second prompt (where applicable) Mode stairs in char select area now prompt & take diamonds Don't allow playing seed -1 (change it to seed 0) to avoid strange behavior Print large seeds as positive numbers instead of negative Fix large seed parsing so that they are not rounded Remove obsolete unlockable second action slot Make monstrous cracked shop wall dark too Don't show unlock splashscreens during a replay Added Jeweled Dagger to weaponmaster (edit: after picking it up during a run) Make "always show enemy hearts" not reveal cauldron mimics Fix minimap going offscreen with two spells Remove player minimap dot when player in secret shop Fix Dove unlocking Story Mode 1-1 exit stairs Hide secret shop speech when NPC is aggroed or dead ![]() Don't apply localization scale to non-localized text Bolt practice, level editor kc1 has blue bats instead of red Fix blue chest mimic becoming red chest mimic in level editor ![]() Make white chest mimic available in level editor Fixed early beat bar hit visual when boss song loops Set zone 3 volume correctly when banshee dies Make shopkeeper singing full volume when bombing into shop When player teleports into shop, play shopkeeper song at full volume Make lobby torches look consistent on the minimap Show throw swipes for both players in co-op Finish rendering weapon swipes after player picks up another weapon Fix bug where confusion would re-occur when heart transplant wears off Aria doesn't regain low% when entering zone 1 Add glow effects to white sarcophagus silhouette Fix frozen animations to show beetle unshelling, skeleton knight dehorsing, skeleton beheading, Death Metal deshielding Heart transplant now works when used on the first beat of the song Fix shield effect being invisible after falling through a trap door with shield active Play shopkeep ghost sound even when music volume is low Fix bug where Necrodancer phase 2 music sometimes didn't start ![]() Bolt picking up thrown spear doesn't lose low% Change Yeti animation to more clearly show movement cycle Remove diamond counter from modes that don't have diamonds Fix bug where default character changed item generation Flicker shield spell the beat before it wears off Added new languages: Brazilian Portuguese and Russian. Two new playable soundtracks, by Virt and Girlfriend Records Changelog for patch 1.24 / GOG-3 (Windows and Mac) / GOG-4 (Linux) (added ):
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